Indie Game Studio
ANTIRUINS Engine
ANTIRUINS Engine is a minimal game engine for the SEGA Dreamcast. The goal of this project is to offer an easy access to the SEGA Dreamcast as a creative platform. The engine can be programmed with Lua, an fast and flexible programming language. This greatly reduces the friction associated with prototyping game on the Dreamcast.
The engine is an effort to prevent SEGA’s last machine to fall in desolation.
FEATURES
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Lua programming language
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Load .PNG and .DTEX images as texture
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Load .WAV sound effect and use CDDA for music streaming
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Save LUA tables directly on the Memory Cards
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Display images on the VMU
- Play video using DreamROQ